Voronoi Portal


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URL: http://glslsandbox.com/e#27339.3


Typically Fractional Brownian Motion ( aka “fbm” ) is used in conjunction with a noise pattern.
When adding noise textures together at different frequencies, you can produce a detailed cloud based texture.

I was curious what would happen if I took a cellular based texture patten like Voronoi and ran that through an fbm.

Some Cellular Noise ran through an fbm with a touch of some Artistic expression produces what I like to call

“The Voronoi Portal” =)

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